import { LEFT, RIGHT, DOWN, UP } from "./lightMap.ts"; import { toLightMap, lightTrasport, clearLight, countPoweredTile } from "./lightMap.ts"; const input = await Deno.readTextFile("input.txt"); const lightMap = toLightMap(input); const width = lightMap[0].length; const height = lightMap.length; const countPossibles = []; for (let y = 0; y < height; y++) { lightTrasport(lightMap, [0, y], RIGHT); const count = countPoweredTile(lightMap); console.log(`c(${0},${y}) =\t${count}`); countPossibles.push(count); clearLight(lightMap); } for (let y = 0; y < height; y++) { lightTrasport(lightMap, [width - 1, y], LEFT); const count = countPoweredTile(lightMap); console.log(`c(${width - 1},${y}) =\t${count}`); countPossibles.push(count); clearLight(lightMap); } for (let x = 0; x < width; x++) { lightTrasport(lightMap, [x, 0], DOWN); const count = countPoweredTile(lightMap); console.log(`c(${x},${0}) =\t${count}`); countPossibles.push(count); clearLight(lightMap); } for (let x = 0; x < width; x++) { lightTrasport(lightMap, [x, height - 1], UP); const count = countPoweredTile(lightMap); console.log(`f(${x},${height - 1}) =\t${count}`); countPossibles.push(count); clearLight(lightMap); } console.log("max: ", Math.max(...countPossibles))