Add keypad
This commit is contained in:
parent
340ff8f519
commit
49d9ab1d8a
10 changed files with 156 additions and 32 deletions
24
TODO.md
24
TODO.md
|
@ -1,23 +1,3 @@
|
|||
ui system
|
||||
game system
|
||||
# Todo
|
||||
|
||||
seperated
|
||||
|
||||
simple, minimalistic solution
|
||||
|
||||
mousepressed = window.mousepressed(self, function(self,x, y, button)
|
||||
end)
|
||||
|
||||
draw = window.draw(self, function (self)
|
||||
end)
|
||||
|
||||
update
|
||||
|
||||
- game
|
||||
+ screen
|
||||
+ items
|
||||
+ log
|
||||
|
||||
- node
|
||||
+ x, y, width, height,
|
||||
+ draw, update, mousepressed
|
||||
- [ ] add more rooms
|
||||
|
|
|
@ -23,7 +23,7 @@ function m.new(text, callback, x, y, width, height)
|
|||
|
||||
btn.draw = window.draw(function (self)
|
||||
love.graphics.printf(self.text, self.tx, self.ty, self.width)
|
||||
window.draw_border(self.width, self.height)
|
||||
love.graphics.rectangle('line', 0, 0, self.width, self.height, 5)
|
||||
end)
|
||||
|
||||
return btn
|
||||
|
|
5
conf.lua
5
conf.lua
|
@ -2,6 +2,11 @@ WIDTH = 528
|
|||
HEIGHT = 300
|
||||
MULTIPLIER = 1.2
|
||||
|
||||
--[[
|
||||
SCREEN_WIDTH = 320
|
||||
SCREEN_HEIGHT = 240
|
||||
--]]
|
||||
|
||||
function love.conf(t)
|
||||
--[[
|
||||
t.window.width = MULTIPLIER * WIDTH
|
||||
|
|
10
edge.lua
10
edge.lua
|
@ -41,8 +41,14 @@ local edge = entity:from{
|
|||
destination = "nowhere",
|
||||
|
||||
mousepressed = window.mousepressed(function (self)
|
||||
log:log(string.format("You enter %s", self.destination))
|
||||
set_room(self.destination)
|
||||
if type(self.destination) == 'string' then
|
||||
log:log(string.format("You enter %s", self.destination))
|
||||
set_room(self.destination)
|
||||
elseif type(self.destination) == 'table' then
|
||||
set_room_raw(self.destination)
|
||||
else
|
||||
error("destination is not valid")
|
||||
end
|
||||
end)
|
||||
}
|
||||
|
||||
|
|
|
@ -68,9 +68,8 @@ function m:draw()
|
|||
end
|
||||
|
||||
function m:install(room, x, y)
|
||||
local e = self:new()
|
||||
e:setpos(x, y)
|
||||
room:insert(e)
|
||||
self:setpos(x, y)
|
||||
room:insert(self)
|
||||
end
|
||||
|
||||
return m
|
||||
|
|
4
main.lua
4
main.lua
|
@ -6,6 +6,10 @@ local rooms = require("rooms")
|
|||
|
||||
current_room = rooms['default']
|
||||
|
||||
function set_room_raw(r)
|
||||
current_room = r
|
||||
end
|
||||
|
||||
function set_room(r)
|
||||
current_room = rooms[r]
|
||||
end
|
||||
|
|
26
obj/keypad.lua
Normal file
26
obj/keypad.lua
Normal file
|
@ -0,0 +1,26 @@
|
|||
local window = require('window')
|
||||
local entity = require('entity')
|
||||
local keypad = require('room/keypad')
|
||||
|
||||
local m = entity:from{
|
||||
width = 50,
|
||||
height = 50,
|
||||
lines = {'fill', {0, 0, 0, 50, 50, 50, 50, 0}},
|
||||
code = 45100,
|
||||
}
|
||||
|
||||
local install = m.install
|
||||
function m:install(room, x, y)
|
||||
self.keypad = keypad:from{
|
||||
code = self.code,
|
||||
room = room
|
||||
}
|
||||
|
||||
install(self, room, x, y)
|
||||
end
|
||||
|
||||
m.mousepressed = window.mousepressed(function (self)
|
||||
set_room_raw(self.keypad)
|
||||
end)
|
||||
|
||||
return m
|
|
@ -1,5 +1,6 @@
|
|||
local room = require('room')
|
||||
local door = require('obj/door')
|
||||
local keypad = require('obj/keypad')
|
||||
local key = require('item/key')
|
||||
|
||||
local r = room:new()
|
||||
|
@ -14,4 +15,6 @@ door:from{
|
|||
key:from{ code = 45100 }
|
||||
:install(r, 180, 160)
|
||||
|
||||
keypad:from{ code = 45100 }:install(r, 160, 120)
|
||||
|
||||
return r
|
||||
|
|
101
room/keypad.lua
Normal file
101
room/keypad.lua
Normal file
|
@ -0,0 +1,101 @@
|
|||
local window = require("window")
|
||||
local room = require("room")
|
||||
local edge = require("edge")
|
||||
local button = require("button")
|
||||
|
||||
local m = room:from{
|
||||
code = 45100,
|
||||
key_size = 25,
|
||||
key_gap = 10,
|
||||
}
|
||||
|
||||
local oldfrom = m.from
|
||||
function m:from(t)
|
||||
local kp = oldfrom(m, t)
|
||||
|
||||
local ks = self.key_size
|
||||
local kg = self.key_gap
|
||||
|
||||
local kd = ks + kg
|
||||
local kw = kd*3 - kg
|
||||
local kh = kd*5 - kg
|
||||
local sx = (320 - kw)/2
|
||||
local sy = (240 - kh)/2
|
||||
|
||||
kp.number = 0
|
||||
kp.keys = {}
|
||||
kp.padx = sx
|
||||
kp.pady = sy
|
||||
kp.indicator_width = kw
|
||||
|
||||
for i = 1, 9 do
|
||||
local x = sx + kd * ((i-1)%3)
|
||||
local y = sy + kd * math.floor(1 + (i-1) / 3)
|
||||
|
||||
kp.keys[i] = button.new(tostring(i),
|
||||
function () kp:input(i) end,
|
||||
x, y, ks, ks)
|
||||
end
|
||||
|
||||
local br = sy + kd*4
|
||||
|
||||
kp.keys['C'] = button.new('C',
|
||||
function () kp:clear() end,
|
||||
sx, br, ks, ks)
|
||||
|
||||
kp.keys[0] = button.new('0',
|
||||
function () kp:input(0) end,
|
||||
sx+kd, br, ks, ks)
|
||||
|
||||
kp.keys['A'] = button.new('A',
|
||||
function () kp:accept() end,
|
||||
sx+kd*2, br, ks, ks)
|
||||
|
||||
edge:set(m, "down", kp.room)
|
||||
|
||||
return kp
|
||||
end
|
||||
|
||||
function m:clear()
|
||||
self.number = 0
|
||||
end
|
||||
|
||||
function m:input(n)
|
||||
if self.number < 100000 then
|
||||
self.number = self.number * 10 + n
|
||||
end
|
||||
end
|
||||
|
||||
function m:accept()
|
||||
if self.number == self.code then
|
||||
log:log("correct!")
|
||||
else
|
||||
log:log("it seeems that the number does not match.")
|
||||
end
|
||||
end
|
||||
|
||||
m.draw = window.draw(function (self)
|
||||
love.graphics.setLineWidth(3)
|
||||
love.graphics.rectangle('line', self.padx, self.pady, self.indicator_width, self.key_size)
|
||||
love.graphics.printf(tostring(self.number), self.padx + 5, self.pady + 5, self.indicator_width - 8, 'right')
|
||||
|
||||
for i, v in pairs(self.keys) do
|
||||
v:draw()
|
||||
end
|
||||
|
||||
self.edges[1]:draw()
|
||||
end)
|
||||
|
||||
m.mousepressed = function (self, x, y, button)
|
||||
local x, y = x - self.x, y - self.y
|
||||
|
||||
for i, v in pairs(self.keys) do
|
||||
if v:mousepressed(x, y, button) then
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
return self.edges[1]:mousepressed(x, y, button)
|
||||
end
|
||||
|
||||
return m
|
|
@ -4,8 +4,8 @@ local util = require('util')
|
|||
local w = {}
|
||||
|
||||
function w.draw(f)
|
||||
return function(self)
|
||||
love.graphics.push()
|
||||
return function (self)
|
||||
love.graphics.push('all')
|
||||
love.graphics.translate(self.x, self.y)
|
||||
f(self)
|
||||
love.graphics.pop()
|
||||
|
@ -13,7 +13,7 @@ function w.draw(f)
|
|||
end
|
||||
|
||||
function w.mousepressed(f)
|
||||
return function(self, x, y, button)
|
||||
return function (self, x, y, button)
|
||||
local x, y = x - self.x, y - self.y
|
||||
|
||||
if 0 <= x and x <= self.width and 0 <= y and y <= self.height then
|
||||
|
@ -26,7 +26,7 @@ function w.mousepressed(f)
|
|||
end
|
||||
|
||||
function w.propagate(tnames)
|
||||
return function(self, x, y, button)
|
||||
return function (self, x, y, button)
|
||||
local x, y = x - self.x, y - self.y
|
||||
|
||||
for _, tname in ipairs(tnames) do
|
||||
|
|
Loading…
Add table
Reference in a new issue