-- Imports local window = require("window") local button = require("button") local inventory = { x = 0, y = 0, width = WIDTH*0.7, height = HEIGHT*0.2, } inventory.draw = window.draw(function(self) window.draw_border(self.width, self.height) end) local screen = { x = 0, y = inventory.height, width = inventory.width, height = HEIGHT - inventory.height, } screen.draw = window.draw(function(self) window.draw_border(self.width, self.height) end) local log = { x = inventory.width , y = 0, width = WIDTH*0.3, height = HEIGHT, } log.draw = window.draw(function(self) window.draw_border(self.width, self.height) end) function love.load() timer = 0 end function love.mousepressed(x, y, button) local x, y = x / MULTIPLIER, y / MULTIPLIER end function love.update(dt) timer = timer + dt end function love.draw() love.graphics.push() love.graphics.scale(MULTIPLIER) screen:draw() inventory:draw() log:draw() love.graphics.pop() end