local window = require("window") local room = require("room") local edge = require("edge") local plant = require("obj/plant") local m = room:from{ } local p = plant:from{ } p:install(m, 50, 40) edge.set(m, 'left', "vivarium_table") edge.set(m, 'right', "vivarium_lock") edge.set(m, 'down', "Sundial Alley") return m